Ra Game Board Inhaltsverzeichnis
Age range: 10 and up / Number of players: 2 to 4 / Play time: 30 to 45 minutes; Manufacturer: Rio Grande Games; 1 game board, 92 wooden cubes, 5 dice, 1 Ra. minutes. 10 and up. Reiner Knizia. Advance the marker 3 spaces. 5 dice,. 92 wooden cubes,. 1 game board,. 1 Ra figure, rules,. 4 summary cards. you for visiting our site. Dice Tree Games is the logo and name for games published by Boardpia. RA - Korean, German Edition () Author: Reiner Knizia. In Wer war's? Löst das Rätsel von Schräghausen!, a sequel to the Spiel des Jahres-winning children's game Wer war's? by Reiner Knizia, an electronic device is. Lost Cities: The Board Game () 6,80 + Ra: The Dice Game () 6,77 + Priests of Ra () 6,86 + 93
minutes. 10 and up. Reiner Knizia. Advance the marker 3 spaces. 5 dice,. 92 wooden cubes,. 1 game board,. 1 Ra figure, rules,. 4 summary cards. With no setup time required, no pieces to lose, and no arguments about the rules, the future of board games is here and Ra gives you exactly. I regularly play board games with another couple, and we were looking for something new to try. A few glowing reviews led me to buy Qin, hoping for a new.
Ra Game Board VideoRa Gameplay Runthrough
It's an awesome, super fun game that changes a ton based on how many people are playing. One star off because new edition just doesn't have the visual clarity of the old one -- drawings are beautiful but really murky, and the sun and ra pieces aren't nearly as nice as the old wooden ones.
Wish the design hadn't changed this much. Great auction game for the money. My wife and I love it and it plays well at all player counts.
I love the challenge of gauging what the other players are willing to spend for the items in the trade row and then calling an auction when they aren't expecting it.
Definitely a fun game that's good for all gaming levels. Highly recommended! We were floored by the complex directions at first and thought we had made a mistake.
Once we started playing though, we quickly realized how simple it was. This game plays differently than any other game that I know and is a lot of fun.
One of my favorite games at the moment. Here's another must have classic by Dr. Reiner Knizia that now allows for a 2 player game.
Do the best you can with what you have. That's the idea. You need to round-out your collections and understand well how the scoring works.
We found newbies generally clean house because they have fewer attachments to the concepts. See all reviews from the United States.
Top international reviews. Translate all reviews to English. Fun trying to outguess your opponants. Thank you for your feedback.
Sorry, we failed to record your vote. Please try again. This is one of the great games designed by Dr. Reiner Knizia. An auction game with an Egyptian theme.
Highly recommended. If you want to know more about it, look it up on the boardgamegeek. I think this should be in everyone's collection, along with Ticket To Ride and other highly rated classic board games.
This is an easy to learn, push you luck, quick play game. Its about bidding for tiles at the right time and not waiting too long, or you may lose everything.
New artwork is great. Translate review to English. Present for my son, he loves it. Prompt delivery. You've read the top international reviews. Pages with related products.
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PillPack Pharmacy Simplified. Amazon Renewed Like-new products you can trust. When the tile drawn is a Ra tile, he places it on the next empty space on the Ra track and places the Ra figure in his play area the area before him on the table.
This begins an auction see below. When a player turns over any other tile, he places it on the next empty space on the auction track, ending his turn.
The player always places the tile drawn on the track in the next empty space on that track starting from the left.
Note: when playing with less than 5 players, the first 4 2 players , 2 3 players , and 1 4 players space s on the Ra track are not used.
If a player has one or more God tiles in his play area, he may play one or more of them to take one tile for each played from the auction track.
He returns any God tile played face-down to the box and places the tile taken from the auction track in his play area. A player may not take a God tile from the auction track or a Ra tile from the Ra track.
When gaps in the auction track result from this action, players fill these with tiles drawn and placed on the track in later turns.
The player says, "Ra", and places the Ra figure in his play area. The player whose action caused the auction by turning over a Ra tile or invoking Ra is the Ra player for this auction.
He places the Ra figure in his play area to indicate this. The auction begins with the player to the left of the Ra player and continues clockwise once around the table, ending with the Ra player.
The players are bidding for the tiles in the auction track. The winner also takes the sun in the sun space on the board. If there are no tiles in the auction track, the winner gets only the sun.
Each player, in turn, may bid one of their face up suns by placing it on the edge of the board. Bids subsequent to the first must be greater than the previous bid.
A player may pass, choosing not to bid. However, for an auction held when a player voluntarily invokes Ra, the Ra player must bid if all other players pass.
When a player involuntarily invokes Ra because the auction track is full and he does not choose to play a God tile, he may pass even if all others pass.
In this case, all tiles on the auction track are returned face down to the box. When an auction is held due to a Ra tile being turned over, all players may pass, including the Ra player, and the tiles on the auction track remain.
The player with the highest bid, takes all tiles on the auction track if there are any and places them face up in his play area. Use the example on the next page when placing the tiles in your play area as this will make scoring easier later in the game.
He also takes the sun from the center of the board and places it face down in his play area. Face down suns cannot be used for the remainder of this epoch, but will be turned face up at the beginning of the next epoch.
The player then places the sun he bid face up on the sun space in the middle of the board. Remember, if all eight auction tile spaces have tiles on them, a player may not draw and place a tile.
He may only play God tiles if he has them or invoke Ra. If he chooses to invoke Ra in this case, he does not need to bid if no other player does.
Invoke "Ra": the player who invoked Ra must bid one of his suns, if all other players pass. However, if at least one other player bids, the player who invoked Ra may bid or pass as he chooses.
Of course, all other players may pass if they choose. Draw and place Ra tile: in this case all players, including the Ra player, may pass and the auction tiles remain on the board.
When the auction track is full and the player chooses to invoke Ra, all players, including the Ra player, may pass.
In this case, the tiles on the auction track are removed and returned face down to the box. When the Ra track is complete, there is no auction.
In this case, the tiles on the auction track and the Ra tiles on the Ra track are removed and returned face down to the box.
After the auction is complete, the player to the left of the Ra player continues the game by taking a normal turn. As a player with no face up suns in his play area i.
When the last player with face up suns uses his last sun and completes his turn, the epoch ends. All tiles on the Ra track are returned face-down to the box; the sun in the middle of the board remains for the next epoch.
The epoch also ends immediately, when the Ra track is full. In this case, there is no auction! Only the face up sun remains on the game board.
Unused face up suns in a player's play area remain face up for the next epoch. When a player wins an auction and one or more disaster tiles are included in the tiles a player takes from the auction track, he may lose other tiles from his play area.
First, he places all other tiles taken in the auction into his play area. Then, he must "fulfill" the disasters by discarding two tiles from the category that matches the disaster.
If the player has just a single tile of the indicated category, he loses only this single tile. If he has no tiles of the indicated category, he loses no tiles due to that disaster.
A player must fulfill all disasters he takes. A player may choose which tiles of the indicated category to discard, except for drought. With drought, the player must first discard flood tiles up to 2 per drought if he has any and then Nile tiles to bring the total to 2 per drought.
The chosen tiles are returned face-down to the box along with the disaster tiles. At the end of an epoch, the tiles in the players' play areas are scored see below.
After scoring, all face down suns are turned face up. The players will begin each epoch with the same number of suns. However, the players will have different valued suns than they did at the beginning of the game.
The player with the highest numbered sun begins the next epoch.
At the end of an epoch, the tiles in the players' play areas are scored see below. After scoring, all face down suns are turned face up.
The players will begin each epoch with the same number of suns. However, the players will have different valued suns than they did at the beginning of the game.
The player with the highest numbered sun begins the next epoch. At the end of each of the three epochs, the players receive fame for their efforts in the form of tablets.
After a player's total fame has been calculated, he receives or loses tablets equal to the total. Each God tile in the play area earns 2 points of fame for the player and is returned face down to the box.
After each epoch, the player with the most Pharaoh tiles receives 5 points of fame and the player with the fewest loses 2 points.
If two or more players tie for most or fewest, each gains the 5 points or loses the 2 points. If all players have the same number of Pharaoh tiles, no points are awarded or lost.
The Pharaoh tiles remain in the players' play areas for the next epoch. Anna and Don earn 5 fame points each; Bob and Cathy each lose 2 points.
After each epoch, each player receives one fame point for each flood and Nile tile in his play area. However, he only receives these points if he has at least one flood tile.
Players without flood tiles do not score points for their Nile tiles. After scoring, all flood tiles are returned face down to the box.
The Nile tiles, however, remain in the players' play areas for the next epoch. After each epoch, players with no civilization tiles in their play areas lose 5 fame points.
If a player has three different civilization tiles, he earns 5 fame points, for four different tiles he earns 10 points and for all five different tiles he earns 15 points.
Example: Anna has 3 astronomy, 2 agriculture and 2 writing tiles. She receives 5 points, since she has three different civilization tiles.
For one each of astronomy, agriculture and writing she would have received the same. Extra tiles of the same civilization tile do not earn extra points.
After each epoch, each player receives 3 fame points for each gold tile in his play area. After scoring, the gold tiles are returned face down to the box.
Monuments are scored only after the third epoch. They remain in the players' play areas throughout the game. Players receive 1 fame point for each different monument for up to 6 different monuments, 10 points for having 7 different monuments, and 15 points for having all 8 different monuments.
In addition, a player receives a bonus of 5 points for each group of three identical monuments, 10 points for each group of four, and 15 points for each group of five.
Example: Anna has 4 pyramids, 3 temples, 2 fortresses and 1 sphinx. After the third epoch she receives 19 points 4 for four different monuments, 10 for four pyramids and 5 for three temples.
Like monuments, the suns are scored only after the third epoch. Each player sums the numbers on all his suns both face up and face down. The player with the highest total receives 5 fame points and the player with lowest total loses 5 fame points.
If two or more players tie for most or fewest, each gains or loses 5 points each. If all players have the same total, no points are awarded or lost.
Example: The players Anna, Bob, Cathy, and Don sum their suns and calculate their sums as: 17 - 25 - 21 - Bob receives 5 points and Anna and Don each lose 5 points.
Cathy neither gains nor loses points. Each player adds all points of fame on his tablets. Description: Ra is an bidding and set-collection game where players are all competing for the same resources in ancient Egypt.
Ra Game Rules. Check also these games:. Fantasy Flight Games Nexus Ops. Thunderworks Games Roll Player: Monsters. Dice Tower Reviews: Ra. Dad vs Daughter - RA - Unboxing.
Left Hand Reviews - 30 - Ra. Game Fondue Reviews: Ra. News, revies, videos and more about Ra Ra Pricewatch, buy the board game at the lowest price Ra on boardgamegeek Wikipedia page for Ra Check also these board games:.
In October Überplay reprinted the English version. The Überplay edition has minor differences from earlier editions: slightly larger tiles, a slightly larger board, a cloth sack to pull the tiles from, a smaller box thanks to the board being quad-fold , a scoring summary printed on the board, and marks on tiles to indicate which are kept at the end of a round.
In Knizia, working with Michael Menzel , also designed a new game called Razzia , which is the basic game of Ra with a mafia theme.
A third edition of Ra was published by Rio Grande Games in This increased the range of the number of players to from the of earlier editions.
From Wikipedia, the free encyclopedia. Ra Cover of the Rio Grande edition. Hidden categories: Webarchive template wayback links Pages using infobox game with unknown parameters Articles with German-language sources de.
Namespaces Article Talk. Views Read Edit View history. Help Community portal Recent changes Upload file. Download as PDF Printable version.We found newbies generally clean house because Personalausweis Bremen Verloren have fewer attachments to the concepts. After each epoch, players with no civilization tiles in their play areas lose 5 fame points. When a player takes the auction tiles from the track, Andreas Weller might include 7 8 tiles that must be fulfilled. Alexa Actionable Analytics for the Web. Wise players choose carefully when and what to bid to get the tiles they want. Adding to Cart At the end of an epoch, there is no auction and the auction track is cleared.